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Field Notes (8): Learning from FPS Design
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Field Notes (8): Learning from FPS Design
Christopher Gerteis
Jul 28
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Field Notes (8): Learning from FPS Design
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'First-Person Shooters' as a Resource for Serious Video Game Design
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Field Notes (8): Learning from FPS Design
Field Notes (8): Learning from FPS Design
Field Notes (8): Learning from FPS Design
'First-Person Shooters' as a Resource for Serious Video Game Design